Beorn's opinion on the affects of stats not including skills and spells. 


Strength

Affects +dam 

001-025 str = +dam / 1 str 
026-050 str = +dam / 2 str 
051-100 str = +dam / 3 str 
101-200 str = +dam / 5 str 
201-??? str = +dam / 7 str 

(with a couple irregularities) 


Constitution

affects health regen / hp gain / prevents 

% regen:
00-10 = 2%
11-15 = 3%
16-20 = 4%
21-25 = 5%
26-30 = 6%
31-40 = 7%
41-60 = 8%
61-80 = 9%
81+ = 10%


Dexterity

affects +hit 

001-025 dex = +hit / 1 dex 
026-050 dex = +hit / 2 dex 
051-100 dex = +hit / 3 dex 
101-200 dex = +hit / 5 dex 
201-300 dex = +hit / 7 dex 

(with a couple irregularities) 


Agility

affects quickness / end regen / end gain 

Somewhere in multiples of three, this is one I'm not sure about.

% regen:
00-10 = 2%
11-15 = 3%
16-20 = 4%
21-25 = 5%
26-30 = 6%
31-40 = 7%
41-60 = 8%
61-80 = 9%
81+ = 10%


Intellect & Wisdom

affects mana regen / mana gain / tracking / learn curve 

These stats are based on the total of int/wis 

Tracking: 
000-099 - race 
100-199 - race/class 
200+ - race/class/name 

% regen (total int/wis):
000-021 = 2%
022-031 = 3%
032-041 = 4%
042-051 = 5%
052-061 = 6%
062-081 = 7%
082-121 = 8%
122-161 = 9%
162+ = 10%


Willpower

affects nat resist / spirit regen / spirit gain 

You can nat resist every 10, and a bonus nat resist every 20, starting at 11 

% regen:
00-10 = 2%
11-15 = 3%
16-20 = 4%
21-25 = 5%
26-30 = 6%
31-40 = 7%
41-60 = 8%
61-80 = 9%
81+ = 10%


Speed

affects base attacks 

000-025 - 02 base attacks 
026-035 - 03 base attacks 
036-055 - 04 base attacks 
056-085 - 05 base attacks 
086-155 - 06 base attacks 
156-230 - 07 base attacks 
231-300 - 08 base attacks 
301-388 - 09 base attacks 
389-412 - 10 base attacks 
413-485 - 11 base attacks 
486-??? - 12 base attacks

Source : Beorn
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